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	<title>The Mindset Of A Champion Blog &#187; Squash Game Strategies</title>
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	<description>How to Think, Perform, and Win Like a Champion</description>
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		<title>Play to force your opponent to make an unforced error</title>
		<link>http://www.marcdussault.com/mindset/blog/play-to-force-your-opponent-to-make-an-unforced-error/</link>
		<comments>http://www.marcdussault.com/mindset/blog/play-to-force-your-opponent-to-make-an-unforced-error/#comments</comments>
		<pubDate>Sat, 21 Mar 2009 22:18:07 +0000</pubDate>
		<dc:creator>Dr Marc Dussault</dc:creator>
				<category><![CDATA[Squash]]></category>
		<category><![CDATA[Discipline]]></category>
		<category><![CDATA[Marc Dussault]]></category>
		<category><![CDATA[Mindset Of A Champion]]></category>
		<category><![CDATA[Squash Game Strategies]]></category>
		<category><![CDATA[Squash Game Tips]]></category>
		<category><![CDATA[Squash Training Tips]]></category>
		<category><![CDATA[Tips For Squash]]></category>

		<guid isPermaLink="false">http://www.marcdussault.com/mindset/blog/?p=423</guid>
		<description><![CDATA[If you&#8217;re an avid squash player, you know that one of the best ways to improve is to play with multiple players on the court at once. 4 or 5 players is manageable, 6 or more there is too much time lost waiting to get into the rotation. I&#8217;ll talk about this multi-player strategy in [...]]]></description>
			<content:encoded><![CDATA[<p>If you&#8217;re an avid squash player, you know that one of the best ways to improve is to play with multiple players on the court at once. 4 or 5 players is manageable, 6 or more there is too much time lost waiting to get into the rotation.</p>
<p>I&#8217;ll talk about this multi-player strategy in a future post.</p>
<p>Today&#8217;s concept is about forcing your opponent to make an unforced error. To gauge your progress, only count a point if your opponent has made an unforced error. If you hit a &#8216;winner&#8217; you keep the serve but don&#8217;t get a point. You&#8217;ll soon see that forcing your opponent to make an unforced error has a lot LESS RISK associated with it as a strategy.</p>
<p>When you can go for the kill shot, KILL IT and start the next rally. That&#8217;s what you would do in a real game.</p>
<p>If you play with multiple players on the court, the person WHO MAKES the unforced error gets a point and the FIRST one to 15 LOSES.</p>
<p>See how you go with this unique twist. I have been doing this with my partners and we have ALL improved. <strong>The shot maker</strong> still makes the KILLS when the ball is loose, but otherwise forces a few more shots to be played in the rally until a loose ball pops up.</p>
<p><strong>The retriever</strong> gets to all the balls but instead of tinning, pushes the opponent to the back of the court and &#8216;gets back in the rally&#8217; until he gets a loose ball or his opponent cracks and makes a mistake.</p>
<p><strong>The technician</strong> focuses on technique and stamina, making sure he only KILLS the &#8216;perfect shot&#8217; reducing hitting the tin and playing a high percentage game &#8211; like the pros&#8230; Wear the guy down and then go for the kill. Of course you have to be FIT to do that&#8230; This forces the rallies to be a LOT longer, 10, 20 or 30 shots are not uncommon!</p>
<p>This reinforces DISCIPLINE and your focus is ON NOT LOSING THE POINT rather than trying to WIN THE POINT.</p>
<p>All champions know this DISCIPLINE is the key to having the <strong>Mindset Of A Champion</strong>.</p>
<p>Have fun with this and let me know what YOU LEARN from it!</p>
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